Hello community,
We were monitoring the situation with COVID-19 closely in the past weeks and having some internal discussions about the situation. It is with heavy hearts that we inform you that we decided to cancel Rust LATAM 2020.
It was a tough decision for us to drop all the hours of work our small team dedicated to make this conference happen, but the health of our community is our first priority.
We hope to see you again on our next Rust adventure in Latin America!
Take care you all and stay safe.
The Rust LATAM team
Hola comunidad de Rust LATAM,
Hemos estado monitoreando la situación respecto a COVID-19 muy de cerca en estas últimas semanas y teniendo algunas reuniones entre los organizadores. Con mucho pesar queremos informarles que hemos decidido cancelar Rust LATAM 2020.
La decisión tomada fue muy difícil, luego de tantas horas de trabajo invertidas por este pequeño equipo, pero la prioridad uno es la salud de nuestra comunidad.
¡Esperamos verte en nuestra próxima aventura con Rust en América Latina!
Cuídense.
El equipo de Rust LATAM
Olá comunidade Rust LATAM,
Nós estávamos monitorando de perto a situação do COVID-19 e discutindo internamente nas últimas semanas. É com muito pesar que informamos que nós decidimos cancelar a Rust LATAM 2020.
Foi uma decisão difícil deixar para trás todas as horas de trabalho que nosso pequeno time dedicou para fazer essa conferência acontecer, mas a saúde da nossa comunidade é prioridade.
Esperamos vê-los em nossa próxima aventura com Rust na América Latina!
Cuidem-se.
Equipe Rust LATAM
About Rust Latam
Rust Latam Conference is the Latin America's leading event for and by the Rust movement, and one of Rust community's largest annual networking opportunities.
Two days of conference will offer interactive sessions, hands-on activities, and engaging talks to bring together 200+ passionate advocates, developers and enthusiasts of the Rust Programming Language from around the world. People and ideas from the Rust Latin America community will leap off the screen to learn, discuss, debate and address Rust in person.
Our second Rust Latam Conference is happening in Mexico City.
The venue for the conference will be the most prestigious engineering school in Latin America and one of the top engineering schools worldwide: UNAM School of Engineering.
The ticket sale will open soon and will be an online sale only. Attendees cannot buy tickets offline or at the conference. Tickets will also be personal and will carry your name. There will be different prices; we encourage companies who pay for their employees attending the conference to actively support us ("business ticket"). However, no matter the ticket price level, everyone will enjoy the same conference content.
We will announce the ticket sale opening on our social channels, so stay tuned!
Our Sponsors
Rust Latam 2020 is also made possible by our generous sponsors
Holo is a cloud hosting market for distributed applications. Holochain is a new open source framework for truly peer-to-peer applications. Holo acts as a bridge between Holochain apps and users by creating an ecosystem that enables distributed hosting services provided by peers.
SILVER
Best known for its Firefox web browser, the organization prides itself on its efforts to keep the internet "open and accessible to all." It's positioned Firefox as a privacy-focused alternative to Big Tech browsers. In recent years, Mozilla has also worked on efforts to crowdsource an open and diverse dataset for training voice recognition systems. In 2018, it also launched tools to protect users from tracking code as they navigate the web, including software to cordon off Facebook from other browser activity.
Building the blockchain infrastructure for the decentralised web.
BRONZE
Embark Studios is a Stockholm-based games studio, on a mission to blur the line between playing and making with games and tools that empower everyone to create.
Integer 32 is a consultancy that delivers high-quality Rust code. We can help you evaluate Rust for your problem, build a Rust MVP, and get your developers up to speed on Rust.
UPDATE: the Call for Proposals has closed, thanks for all the submissions! The team of judges is at work on selecting the talks and workshops that will make it to Latam 2020.
Conference Keynotes
Bodil Stokke
Keynote abstract se anunciará pronto
Keynote abstract to be announced
Bodil es una oradora compulsiva en los campos de programación funcional, tecnologías web y perros espaciales soviéticos, ayuda a organizar múltiples conferencias de desarrolladores en el Reino Unido y Escandinavia. Ha estado en todas partes, desde JavaScript hasta Haskell, y recientemente ha estado pasando tiempo de calidad con Rust. La mayoría de las veces ella ni siquiera se molesta porque todavía no tiene Higher Kinded Types.
Bodil is a compulsive conference speaker in the fields of functional programming, web technologies and Soviet space dogs, and helps organise multiple developer conferences in the UK and Scandinavia. She’s been everywhere from JavaScript to Haskell and has recently been spending quality time with Rust. Most of the time she’s not even upset that it doesn’t have higher kinded types yet.
Federico Mena Quintero
Esta charla va a ser un sabroso revoltijo de varias cosas, digamos, una Rapsodia Rustácea. El software que no pasa de moda: aplicaciones de hace 20 años, sistema operativo de hace 30, lenguajes de hace 40. El meme de Reescríbelo En Rust. ¿Dónde está Latinoamérica en todo esto? Colonialismo tecnológico y descolonización. Qué hacemos con esa montaña de software incomprensible. Perspectivas de un cuarentón para la gente de 20. Una anécdota o dos o siete. Por qué Rust es diferente. Esta charla es en español.
This talk is going to be a tasty mix of several things, say, a Rustacean Rhapsody. Software that is not a passing fad: applications from 20 years ago, operating systems from 30 years ago, languages from 40 years ago. The Rewrite It In Rust meme. Where is Latin America in all of this? Technological colonialism and decolonization. What to do with that mountain of incomprehensible software. Perspectives from a guy in his forties for people in their 20s. An anecdote or two or seven. Why Rust is different. This talk is in Spanish.
Federico Mena Quintero es uno de los fundadores del proyecto GNOME, un entorno gráfico muy utilizado en sistemas operativos libres. Antes dex GNOME, Federico fue el encargado del GIMP por algún tiempo. En los primeros días de GNOME, fue responsable de parte del código y documentación originales de las bibliotecas del ambiente gráfico, juegos y aplicaciones. Trabajó en Red Hat Advanced Development Labs en las primeras versiones del escritorio, y luego en Ximian en el calendario de Evolution. Después de trabajar en Evolution, Federico se especializó en el núcleo del escritorio: la biblioteca GTK, las bibliotecas de la plataforma GNOME y el manejador de archivos Nautilus. Hoy en día trabaja en Suse, en las distribuciones openSUSE y SUSE Linux Enterprise Desktop; desde ahí también mantiene librsvg y otras bibliotecas.
Federico Mena Quintero is one of the founders of the GNOME project, a widely used graphical environment for free operating systems. Before GNOME, Federico was the maintainer of the GIMP for some time. In the first days of GNOME, he was responsible for part of the code and documentation for the early libraries of the desktop, games, and applications. He worked at Red Hat Advanced Development Labs on the first versions of the desktop, and then at Ximian on Evolution's calendar application. After working on Evolution, Federico specialized in the core desktop: the GTK libraries, GNOME's platform libraries, and the file manager Nautilus. Currently he works at SUSE, on openSUSE distribution and SUSE Linux Enterprise Desktop; from there he maintains librsvg and other libraries.